{
  "_comment": "SFX-Prompts für ElevenLabs Sound Effects API. Jeder Eintrag wird als MP3 in ../assets/sounds/ generiert. 'duration' = Länge in Sekunden (ElevenLabs max 22 s). 'influence' = prompt_influence 0..1 (höher = näher am Prompt, niedriger = mehr Variation).",
  "sounds": [
    { "file": "ui-click.mp3",        "duration": 0.5, "influence": 0.5, "prompt": "Soft UI button click, short tock, light plastic feel, single hit, dry" },
    { "file": "ui-error.mp3",        "duration": 0.6, "influence": 0.5, "prompt": "Gentle error beep, soft dismissive tone, descending two-note, not harsh" },
    { "file": "ui-confirm.mp3",      "duration": 0.5, "influence": 0.5, "prompt": "Friendly confirmation chime, short positive ding, warm bell" },
    { "file": "achievement.mp3",     "duration": 2.0, "influence": 0.5, "prompt": "Short cheerful achievement fanfare, warm bells and uplifting chime, celebratory but brief" },
    { "file": "warning.mp3",         "duration": 1.2, "influence": 0.5, "prompt": "Gentle warning alert, soft low-frequency pulsing hum, cautionary not alarming" },
    { "file": "praise.mp3",          "duration": 1.2, "influence": 0.5, "prompt": "Happy positive chime, warm glockenspiel ascending, optimistic mood" },
    { "file": "level-won.mp3",       "duration": 3.0, "influence": 0.6, "prompt": "Uplifting victory jingle with soft brass and bells, triumphant but calm, not over-the-top" },
    { "file": "level-lost.mp3",      "duration": 3.0, "influence": 0.6, "prompt": "Gentle disappointing fade-out, descending piano chords, melancholy but not tragic" },
    { "file": "game-start.mp3",      "duration": 1.5, "influence": 0.5, "prompt": "Welcoming game-start chime, warm rising tone with soft strings, inviting" },
    { "file": "build-generic.mp3",   "duration": 0.8, "influence": 0.5, "prompt": "Construction placement sound, wooden plank drop with soft thud, placement confirmation" },

    { "file": "build-forest.mp3",    "duration": 1.5, "influence": 0.6, "prompt": "Planting a tree, earthy soil pat with gentle leaf rustle and soft breeze" },
    { "file": "build-solar.mp3",     "duration": 1.2, "influence": 0.6, "prompt": "Solar panel clicking into place, metallic click and soft electric hum starting up" },
    { "file": "build-wind.mp3",      "duration": 2.0, "influence": 0.6, "prompt": "Large wind turbine starting up, deep whoosh with slow rhythmic blade sweep" },
    { "file": "build-green-roof.mp3","duration": 1.5, "influence": 0.7, "prompt": "Placing grass sod on rooftop, distinct earthy thud with clear rustling grass and dirt patting, audible quick action sound" },
    { "file": "build-bikes.mp3",     "duration": 1.5, "influence": 0.6, "prompt": "Asphalt roller paving a bike path, low rumbling mechanical roll with smoothing sound" },
    { "file": "build-mangrove.mp3",  "duration": 1.8, "influence": 0.6, "prompt": "Planting mangrove roots in shallow water, soft water splash with wet leaf rustle" },
    { "file": "build-sand-fill.mp3", "duration": 1.8, "influence": 0.6, "prompt": "Pouring sand from a truck onto beach, rushing sand cascade, dry grainy shhh" },
    { "file": "build-dike.mp3",      "duration": 1.8, "influence": 0.6, "prompt": "Shoveling earth for a levee, dirt hitting ground, muddy pat with packing thuds" },
    { "file": "build-sea-wall.mp3",  "duration": 2.0, "influence": 0.6, "prompt": "Large concrete block being placed for sea wall, heavy dull impact with low rumble" },
    { "file": "build-coal.mp3",      "duration": 2.0, "influence": 0.6, "prompt": "Coal power plant starting up, deep industrial rumble with distant furnace roar" },
    { "file": "build-airport.mp3",   "duration": 2.5, "influence": 0.6, "prompt": "Jet airplane taking off in the distance, rising turbine whine" },
    { "file": "build-cloud-seed.mp3","duration": 1.8, "influence": 0.6, "prompt": "Pressurized salt water spray mist being released upward into sky, hissing aerosol" },

    { "file": "demolish.mp3",        "duration": 1.2, "influence": 0.5, "prompt": "Demolition crumble, soft rubble falling, wooden snap with dust settling" },

    { "file": "event-temperature.mp3","duration": 1.5, "influence": 0.6, "prompt": "Temperature rising alert, slow upward sine wave swell with warm shimmer, warning tone" },
    { "file": "event-flood.mp3",     "duration": 2.0, "influence": 0.6, "prompt": "Coastal flooding alarm, rushing water surge with distant warning horn" },
    { "file": "event-vegetation.mp3","duration": 1.8, "influence": 0.6, "prompt": "Withering plants, dry crackling leaves with sad fading tone, melancholy ambience" },
    { "file": "event-water.mp3",     "duration": 1.5, "influence": 0.6, "prompt": "Water droplets in empty well, hollow echoing drips, concerning" },
    { "file": "event-glacier.mp3",   "duration": 2.0, "influence": 0.6, "prompt": "Glacier ice cracking, sharp ice crack with low rumbling calving sound" },
    { "file": "event-blackout.mp3",  "duration": 1.2, "influence": 0.6, "prompt": "Power outage, electric hum fading out, brief flicker then silence" },
    { "file": "event-power-back.mp3","duration": 1.0, "influence": 0.6, "prompt": "Power returns, warm electric hum rising, lights turning back on" },
    { "file": "event-tourism.mp3",   "duration": 2.0, "influence": 0.6, "prompt": "Sad empty beach, gentle wave on abandoned shore, subtle melancholy accordion" },
    { "file": "event-co2.mp3",       "duration": 1.5, "influence": 0.6, "prompt": "Industrial CO2 warning, low muffled smokestack rumble with distant alarm" },

    { "file": "drama-paris-missed.mp3", "duration": 3.0, "influence": 0.6, "prompt": "Dramatic climate alarm, low rumbling bass swell with distant siren and tense strings, building tension, Paris climate goal missed, cinematic but not overwhelming" },
    { "file": "drama-disaster.mp3",     "duration": 3.5, "influence": 0.6, "prompt": "Heavy disaster impact, ominous orchestra hit with deep brass stab and low rumble, catastrophic warning, dread building" },
    { "file": "drama-game-over.mp3",    "duration": 4.0, "influence": 0.6, "prompt": "Cinematic failure stinger, slow descending minor chord with deep bass drop, single distant bell toll and fading strings, somber game over, emotional but not cheesy" }
  ]
}
